.../External/glew_1_5_5/lib/glew32.dll (source)
.../Game/Game.vcxproj (project file)
.../Game/{Debug or Release}/glew32.dll (destination)
It's quite simple, we just need to edit 'Game.vcxproj' and add the following lines to the end:
<Project>
...
<!-- BEGIN -->
<Target Name="AfterBuild" >
<Copy SourceFiles="..\..\External\glew_1_5_5\lib\glew32.dll" DestinationFolder="$(OutDir)"></Copy>
</Target>
<!-- END -->
</Project>